SESAME STREET is swooping in and delivering super-flying fun with Flying Super Grover 2.0! Flying Super Grover 2.0 knows when he's soaring around and his arms and head move in that direction! He sings the Flying Super Grover 2.0 Theme Song, says silly phrases and there are fun flying sound effects. Perfect for children ages 2 to 5 years!

Super Grover 2.0 is strong, lean and quick to the scene! And he loves investigating and solving problems all around the planet. Little ones can help him swoop in and save the day for super-flying fun! His arms and head move in the direction he's flying and there are lots of realistic flying sound effects. With silly phrases and the Flying Super Grover 2.0 Theme Song, there's plenty of fun with the SESAME STREET Flying Super Grover 2.0! Playing with Flying Super Grover 2.0 cultivates fine motor skills, encourages imaginative play and enhances cognitive development.

Children will love investigating and solving problems with everyone's favorite flying super monster! To activate Flying Super Grover 2.0, just press the button on his belt buckle, then lift him and fly him all around. When you fly him around, he'll know when he's going up or when he's heading down and will move his arms and head in whatever direction he's "flying!" Flying Super Grover 2.0 will even say fun phrases for super laughs!
Activate Flying Super Grover 2.0 by pressing the button on his belt, then it's time for super-flying fun! Lift everyone's favorite super monster and help him "fly" all around! He'll say fun phrases and sing his theme song! After a brief period of inactivity, Flying Super Grover 2.0 says "Bye, bye" and goes into Sleep Mode. To reactivate, just press the button on his belt buckle again!
Flying Super Grover 2.0 and instructions.
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Packaged in TRY ME mode. Activate its full range of features by moving the ON/OFF/TRY ME switch to the ON position, then following the instructions for play.





